Dear Players:
First-stage stress test data has been successfully collected. Thank you for the active participation of all pioneers. To further verify game mechanics and long-term balance, the server content update is now complete, officially entering the second test phase. Please restart your client to update. Specific optimizations and new additions are as follows:
[ Core System: Honor Tower Open ]
The Honor Tower is currently open up to Floor 5. The higher the floor, the greater the challenge and rewards. Rewards are divided into two main categories:
-
Participation and Promotion Rewards: Red Primogems of different tiers are awarded based on tower floor progression, kills, or participation.
-
Tier Ranking Rewards: Each floor has a top 10 ranking. Higher ranks receive more "Mysterious Golden Shards."
| Reward Category | Acquisition Condition | Core Reward Content |
| Basic Participation Reward | Tower Floor Promotion / Kill Participation | Highest Tier Red Primogem, High Tier Red Primogem, Red Primogem |
| Top Competition Reward | Top 10 Kills per Floor | Large Quantity of Mysterious Golden Shards (Increases by Rank) |
[ Shop and Appearance System Adjustments ]
-
New Test Section Added: A new 【Second Test Exclusive】tab has been added to the shop, with all types of test materials now available.
-
Title System Launched: Related test-exclusive titles are now available in the 【Test Exclusive】section for players to experience visual and attribute bonuses firsthand.
[ Combat Balance Optimization ]
-
Martial Arts Range Revision: Significantly increased the area of effect for all martial arts skills. This corrects the abnormal feeling of excessively small original ranges and low practical value, improving the fluidity of monster grinding and PK.
-
Channel Efficiency Boost: Significantly increased monster spawn rates in 【PK Channels】to meet the demands of high-intensity leveling and resource contention.
[ Drop List Restructure: Immortal Resource Replacement ]
To optimize the growth curve during the test phase, all previously dropped 【Legendary equipment Combination Stones】across the map have been replaced with the more practically valuable 【Highest Tier Red Primogems】.
-
Map Bosses: Killing them will have a low chance to drop a large quantity of 【Highest Tier Red Primogems】.
-
Note: If the original boss drop list did not include Legendary equipment Combination Stones, this update will not add additional Highest Tier Red Primogem drops, maintaining the original drop logic.
-
-
World Bosses: Killing them will drop a much more generous quantity of 【Highest Tier Red Primogems】, far exceeding that of regular map bosses. This is a low-probability drop, intended to reward brave participants in peak challenges.
Sincerely, The Mohun Operations Team
March 27, 2026